
As in the Emerald City, no one gets what they've asked for exactly but they do return to the real world a little less troubled (although in one case, a little less troubled happens to mean dead). Shot on a digital camera, Flower Island feels somewhat insolent because its hand-held P.O.V. is often obstructed and its actors look directly at the lens, sometimes because one of the characters happens to be an amateur videographer and sometimes just because. That former conceit doesn't really have a pay-off. The fictional filmmaker's shots aren't that different from those by the actual one and there's no point-of-view epiphany, notwithstanding the blurred image of a maternal doppelganger who appears on the beach at the same moment that the cancer lady is about to disappear mid-air via a pair of cardboard angel-wings. I like the spirit behind making a low-budget film with little more than an idea and a handful of game actors. I'm less into a slack editorial process that permits scenes to wander willy-nily and a storyline that for all its grief never triggers a well-earned tear. Every character cries; one of them screams. As to the audience, we're left waiting for a glimpse at the dark, doomed reality within. At the end of The Wizard of Oz, Dorothy returns home and sees Kansas anew; at the end of Flower Island, the main character may be over her depression but she doesn't get a memorable catchphrase like "There's no place like home."